Rigging

[WIP] 2D/3D Face Rig

This rig is for a new short film. The characters are designed in a low-poly style similar to classic video games. Initially, facial expressions were planned as interchangeable textures, but production changed this due to challenges with the toon-shader. Now, the rig combines posable 3D shapes, movable 2D textures, and guides to help the animators.

[WIP] Dog Rig

I’m currently working on this dog rig featuring ribbon twists for the IK and a stretchy spine. What’s left to do is fix up the front legs and paint the weights!
Model provided by professor.

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Texturing